Need For Speed Payback isn’t perfect – but it’s a nice step up from prior entries. Outside of Rivals, the series has really struggled over the past five or so years to really find its own way. The FMV-filled reboot wasn’t the right answer, and going for an action movie-styled variant is great for an ad campaign – but doesn’t make for a great campaign itself. Fortunately, the racing action and cop chases that litter the campaign make it worth playing. It looks great in motion, even if the action doesn’t hold up very well. The cop chases are exciting and the point-to-point races bring a level of arcade-style thrill that the series definitely benefits from.
Need for Speed: Payback's story is completely irrelevant and the last-gen graphics almost hurt the eyes, but the gameplay is as good as ever, the police remain enjoyably annoying and customizing the cars is nice and comprehensive. Recommended for a rainy weekend.
Не знаю что было с грой на старте, но на момент моего прохождения это классная гоночная аркада!
Из минусов тюнинг карточками, невидимые стены в гонках по бездорожью и онлайн трофей.
Клевый сюжет в стиле форсажа, куча разнообразнейших режимов, тюнинг, реликвии, очень интересно было проходить!
Need For Speed Payback refines the formula of the previous game, expanding the scale and rescuing all the good ideas of the franchise, but everything becomes too familiar, repetitive and uninspired. If we add a structure that forces the player to repeat missions in order to continue, the result is a game that looks fun, but is vague and artificial.
If you stick with it you'll find a decent racer here but getting past the inane narrative, broken progression systems and longing for racers past takes some doing.
Need for Speed returns with another flawed entry. There's the core of a great racing game here and when you're just driving around the open world, it's wonderful. The progression system encourages grinding and the basic story is delivered with B-movie seriousness, taking away from the racing pleasure. There's a better game inside of Payback, but you have to go through everything else to get to it.
There’s a perfectly fine racing game somewhere in this mess of half-baked ideas. A fun arcade racer has been drowned in enough ‘one more thing’ additions to fill the entire run of Columbo, and the result is a rather unpleasant muddle of bland story, stop-start driving, and player control being ripped away just as things get juicy.
The worst Need For Speed game of the modern era, that leaves no stone unturned in its attempts to make itself as boring, repetitive, and exploitative as possible.
I don't know why this game is being criticised so harshly, maybe it's because I got it for free on PS+ and it's already patched. And I played it with no hopes or expectations.
Quick background on me the reviewer, I tend to like single player games that is heavy on narrative the most. I also play a lot of racing games and use to play multiplayer games in my high school days but now that it's hard for me and my friends to find a good time to link up so now it’s rare for me to get into a multiplayer game. Up to try any genre of games and sometimes I find something new that I didn't think I'd like. I own a PC (built by me), Xbox One X, Xbox Series X, PS3, PS4, PS5, and a Switch. I prefer Playstation due to their focus on narrative games. For scoring, I’ll be using the Gameinformer review scale and of coursed influenced by my personal opinions.
(7) Average. The game’s feature may work, but are nothing that even causal players haven’t seen before.
Need for Speed Payback is a good game but nobody will remember it after playing it. Car mechanics are good enough for an arcade racer but wish they didn’t force you into drifting. Even the racer trim of your cars will force you to drift along the canyons roads to get the most of your car. Racer trim should be trimmed to precision driving, your drift cars should be focused on drifting. Simple concept, right? Why do arcade racing games think that everyone wants to drift? The city and map wasn’t memorable to me. I knew the PS2 most wanted map by heart and the same with rivals. The story can be summed up to the title. It’s just about you getting Payback. Characters are pretty basic in order to not offend anybody. There a few fast and furious like missions that are a nice change/addition to the series but also goes against the core roots of the series so depending on your stance you may like it or hate it. I dislike how you have to rebuy the same car for different trims instead of just being able to tune it a certain way. Overall there are some good things and bad things about this entry into the series depending on what you like in an arcade racer.
The game tries to play with the idea of putting crew members trying to get revenge, they try to make a big cinematic story to try to make you keep playing but they forget the fun part about games, gameplay, this game is so boring and repetitive that i bet that even the old school fans will have a hard time enjoying.
Decent Game-play and Driving. Ugly graphics and campaign. Also, Micro-transaction system from a free-to-play title implemented into a AAA? NFS Payback is just not a good experience
SummarySet in the underworld of Fortune Valley, players drive as three distinct characters reunited by a quest for vengeance against The House, a nefarious cartel that rules the city’s casinos, criminals and cops. They take on a variety of challenges and events as Tyler, the Racer; Mac, the Showman; and Jess, the Wheelman to earn the respect of...