Magnificent, confident and loaded with content that other games do not offer. Such is the action blast called Cyberpunk 2077. All the expectations were more than met. [Issue#308]
What started as a huge disappointment on release day, has turned into pride in being able to say this may just be gaming history’s best comeback yet!
This is one of the, if not the most immersive world I’ve ever been in (except real life obviously)! What makes it so compelling is the lore, the size, the liveliness of it all.
On top of that, it says some really deep philosophical things about our society and about the human soul. The world depicted is nauseously colourful, and I mean that well; it reiterates what the game is trying to say.
I’ve never seen such a vast AND busy openworld. When at launch the game would crash constantly,I was disappointed but I figured it made sense. I thought to myself “this was never going to work”. But to see it now functioning so well with all the activity going on everywhere, it truly is an astonishing accomplishment for open world games.
I look forward to the future of this franchise alongside the Witcher!
A masterpiece of a video game. Amazing combat, a living and breathing world, and a narrative that I couldn’t get enough of, Cyberpunk 2077 is a must play.
Cyberpunk 2077 is one of the most disturbing and mind-blowing RPGs in history, where every decision has a deep impact on our trail. CD Projekt RED tosses us to the center of a city filled with disgusting delights where every character deserves our attention in an immersive experience and overall, very rewarding. From the sarcastic and shadowy tone imposed by the countless scenes in the game, to the flexibility we have on the choices to face every situation that is presented, Night City is truly memorable. It’s a shame that the countless bugs spoil or diminish the impact of some resounding moments, but we are without a question, in the presence of one of the best games in 2020.
When Cyberpunk's grim setting and mix of gameplay systems land, it is a powerfully impressive experience - sprawling, dense, clever, witty, and most importantly damn good fun. Other times, it has all the charm of a moody, edgy teenager.
While I'm not 100% in love with the game due to bugs and difficulty swings, Cyberpunk 2077 is still a solid pickup simply for its story and incredible world. Make sure your system is prepared for it and you'll get a good experience.
Cyberpunk’s running time is littered with familiar problems and zero interest in their solutions. It’s a design cluttered with the failings of a hundred other designs. The safe and familiar failings of the medium that can’t be pinned to CD Projekt specifically, but are nevertheless embraced with something that feels like enthusiasm. So I sigh and carry on to the ending of my choice, looking in vain for the actual cyberpunk in a sprawl of contrived and bland sci-fi.
A missed opportunity.
Playing this in late 2023 including phantom liberty DLC.
yes the game looks amazing and Night City is incredible to explore, but this game is nothing more than an FPS GTA pretending to be an RPG. Your decisions have no consequences as the entire game is on rails, the combat does not reward you for playing in stealth and it is always more fun to use guns. The dialogue is incredibly cringeworthy, to the point where you want to skip most interactions (in particiular Johnny Silverhand - Reeves acts well but these lines... my god they are bad) - arguably it tries to be witty along the lines of GTA5, but fails miserably in its continuous pseudo tough guy writing, that sounds as if it was written by a 15 year old who thinks they are sounding cool.
The worst thing about this game is it is in essence not a cyberpunk genre game. Cyberpunk as a literary subgenre explores human fears and prospects of dystopian capitalism in the future. None of this is achieved here. The story, whilst potentially interesting, loses focus in that although you are a cyborg with a ticking bomb in your head, you are free to roam night city and spending money on clothing, apartments, cars etc. all whilst none of the story and side quests delve deeper into the definitive aspects of the cyberpunk genre.
It is fun for what it is, but ultimately a shame thinking that this could have been an absolute masterpiece if the producers would have had more understanding and clearer vision of what the cyberpunk genre actually is.
Bought it some months ago, but only really started playing lately. Even with all these updates (that I haven't really felt yet) the game is just dull.
Characters are cardboard cut-outs. Voice-acting is meh. Animations and movements are laughable. Looks so stiff. For a game of this scope, proper motion cap would have been more appropriate.
Gunplay is mediocre at best. UI/UX is totally fine, control overall is good. Also, 2005 called, it wants its driving gameplay back.
The atmosphere is there, the world is detailed and all. But even with all that it just isn't special. It is better than most games and if it was some small studio, this would be 8 easily, maybe even 9. But CDProjectRed isn't a small studio, and the price tag is high, plus they promised a lot of stuff they didn't deliver on release.
Looking at this in regards to what CDPR had in mind, as their vision, this doesn't deliver fully. 7/10 isn't a bad game. It doesn't mean this game isn't recommendable. It still is a good game, it is still fun, but it does not deliver what I think it should do. It doesn't feel like, still, the completed vision.
In short with 2.0 Update and DLC Cyberpunk 2077 go from a 4/5 game to a 2/5 game
The game has received some changes with the 2.0 update and DLC, which unfortunately greatly disrupt the fun of the game, which is a shame because I really enjoy playing cyberpunk. On the one hand, there are no more grenadesand Maxdocs to buy, which means you only have 2 of both and have to wait for a new time, estimated at around 40 seconds, which can make the game very difficult in some situations and thus turns the fun you should have with the game into work please patch it back to the old system so it's a lot less fun now.
A change that I don't like either, but it's not that bad, is the change to the NCPD's siren, which now sounds like a container ship signal that's about to break.
I was playing it at release, and for me it was better experience than after patch 2.0. Level scaling, change in character building everything make game longer. Butmake it better?I don't think so.
SummaryCyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. Assume the role of V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character’s cyberware, skillset and playstyle, and explore a vast ...