Quantum Error is an intriguing and solid horror game - though never gripping or truly outstanding. At its best when you’re a firefighter using your specialist skills and tools, the title has an original premise and story but is let down by weird over-the-top cinematic stylings as well as odd pacing, as well as characters and dialogue carved out of oak.
Credit where credit’s due: considering this is made by just four brothers, Quantum Error aims high, which is admirable. The execution is simply not there, though. This is a game that simply tries to do too much, and as a result feels messy. If you’ve got a lot of patience and really like the idea of being a firefighter caught in a horrifying situation, you might get get something out of Quantum Error. Most, though, will just encounter frustration.
This game is a solid buy, great music, great gameplay, great boss fights especially, and the story and characters are so intriguing that i was wanting more. I highly recommend this game to all.
Saw this game pop up on new games in the psn store and was intrigued by the cover art being a firefighter and that eventually led to me buying it. I wasn’t disappointed. What really got me was the cutscenes, they’re sooooo weird and awesome! Not only that but the game was a blast! Some animations were a bit odd but seeing that it was made by such a tiny dev team, made it understandable so i give this game a hard 8/10. Looking forward to their future games.
Despite having an interesting story concept, Quantum Error's underwhelming gameplay, terrible cinematics and horrendous voice acting drag down what could have potentially been a great horror experience.
There's nothing to recommend Quantum Error. No part of the game shines, and the ambition of a small team can't save it from the fact that ambition didn't pay off. The bad combat, incoherent story, awkward firefighting mechanics, and clumsy level design all come together to create a game I couldn't recommend at $10, let alone $60. There are too many games out there that do a much better job, and the unique ideas in Quantum Error are too poorly executed for anyone to enjoy.
Quantum Error feels like a game the team had passion about. There are good ideas here wrapped in a package that is executed poorly on all fronts. It doesn’t help that the developers decided to enrage fanboy wars on Twitter leading up to the release of the game. It put it in a spotlight the game wasn’t built to take. The price tag also hurts as this is a full-priced game in a budget game build. I could be a lot more forgiving if the sticker price was around $30, but at $60 I cannot recommend anyone lay down the funds for this one. It is disappointing in almost every aspect.
This is what a game looks like when a couple of guys without a proper
financial support or sufficient experience bite off more than they can
chew. Quantum Error is a disastrous display of amateurishness, poor and
terribly implemented ideas, and, above all, overblown ambitions. Rubbish
of the decade.
There is many times over the years where people should ignore critic scores, this is one of those times. The game is not perfect, but there is a lot to love here, however the gaming media makes it out like this is the worst game ever made, and thats far from the truth. I mean PSU giving the game a 2.5/10 , you gotta be fully mentally **** to actually believe that BS! Do yourself a favor and look to player reviews instead, as long as its not all review bombs. 8/10 for me.
Don't listen to the review bombs hurt Xbox fanboys over there precious Series S, don't listen the reviewers who played only the very first beginning of the game and tutorial then gave up, if you had patience for Starfield (the most boring game ever) you'll love this... I haven't gave up on the game and it getting better as I progress
Good-
Good use of lighting to create atmosphere; Story’s concept is interesting.
Bad-
Bad level design; Mediocre combat; Stilted voice acting; Terrible cinematic direction.
Thoughts-
Ultimately, Quantum Error is a game where the studio seems to have ideas well beyond its capabilities. Where its story and general concept are unique and interesting, it’s all let down by voice acting and cinematic direction that, at the best of times, feels questionable, and at worst is just downright bland and **** best thing about the gameplay in Quantum Error is that it just works. It controls fine, and the DualSense’s adaptive triggers’ implementation is done really well here. Unfortunately, other aspects, like the lack of any real feedback on whether an enemy actually got hit, strange level design decisions, and insistence on stealth in a game that doesn’t really give you any tools to sneak around with drag it all down. The best thing I can ultimately say about Quantum Error is that its story and concepts are at least interesting—even if the story is told in an absolutely terrible way that throws way too many badly directed cinematics at you.
Quantum Error is a game with an intriguing premise but falls short on a lot of core elements that make a game actually feel like a game. While the music is great and the concept is there, the game clearly needed more time in the oven. The lack of clear direction and genuinely frustrating controls make playing somewhat overwhelmingly confusing. Combat can be a real chore especially since enemies deal ridiculous amounts of damage and the disorienting screen shake does not help with close up encounters in the slightest. Dying feels more like a punishment than a learning experience as the checkpoints are far apart from one another. The game is also riddled with various glitches and weird design choices. There are many instances where objectives either don’t trigger properly or something bugs out in the middle of an objective giving no choice but to reload from the previous checkpoint and praying that it doesn’t bug out again. Not having an option to reload a save from the pause menu is downright absurd. Collectibles and upgrades also do not save automatically when activating them without saving from an Argus station after doing so making progression feel almost pointless. The overall atmosphere is quite minimal and bland despite being a cosmic horror focussed game. Audio is a mixed bag as almost everything has a fairly distorted sound. The decent cinematography is overshadowed by the middling audio quality. At the end of the day Quantum Error is a gem in its ideas and ambitions but almost always fails to execute them. Being inspired by doom 3 and dead space leaves a lot of big shoes to fill. While there is a perfect vertical slice, the rest of the foundation is a hollow shell of what could’ve been another indie banger in the history books.
SummaryWhen the Monad Quantum Research Facility - 30 miles off the shore of CA - is attacked by an unknown entity, engulfing the complex in flames and putting it into a full containment lock-down, a distress call is sent for mutual aid to the Garboa Fire Dept in San Francisco, CA.
Fire Chief Sturgis answers the call and sends you - Capt. Jac...